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The Arrival Board Game
In a time long forgotten, the cruel Fomori rule over rin, the green island. They praise their king Balor, who reigns from his fortifications in the north with an iron fist. Old paths and ruins spread over the island's face, which will be called Ireland many generations from now. But new tribes arrive at the island striving for permanent presence. Who will control rin's fate over the next centuries to come
Each player in The Arrival represents a tribe leader who tries to gain predominance over the mythical island of rin while pushing back the demon-like Fomori. But the players are facing a dilemma, for spreading too quickly means becoming more and more corrupt and strengthening the Fomori in their power...
After that, the Action Phase takes place and the players must use their resources wisely while having the choice from different kinds of actions in order to get Fame Points.
The game ends when a certain number of rounds have been played or somebody reaches the corruption limit.The winner is either the one with the highest amount of Fame Points or the one with the fewest Corruption Points. This depends on the scene of the board at the end: Do the tribes (players) control more locations on rin than the Fomori do or is it the other way around
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